About This Game Chroma Squad is a tactical RPG about five stunt actors who decide to quit their jobs and start their own Power Rangers-inspired TV show! Cast actors, purchase equipment and upgrades for your studio, craft weapons and giant Mechas out of cardboard and duct tape. Once the cameras are rolling, you will control your cast of five colored-jumpsuit-clad warriors in dramatic, turn-based battles! Customize your TV studio: hire actors, upgrade your gear, do marketing, craft weapons, costumes and giant cardboard robots! Tactical RPG combat with a twist: combine your heroes’ abilities with Teamwork maneuvers! In-Depth RPG systems with skill trees, random equipment, crafting, and branching storyline with 3 different endings! Giant Mecha combat – destroy the city to save the city! A love letter to Power Rangers, Tokusatsu and the Japanese series of our childhoods! Deliciously-animated pixel art and a chiptune soundtrack that shines like justice! 6d5b4406ea Title: Chroma SquadGenre: Indie, RPG, StrategyDeveloper:Behold StudiosPublisher:Behold StudiosRelease Date: 30 Apr, 2015 Chroma Squad Download For Pc [Password] chroma squad trophy guide. chroma squad saban. chroma squad mecha. chroma squad names. chroma squad achievement guide. chroma squad tips. chroma squad gog. chroma squad bosses. chroma squad final strike. chroma squad review. chroma squad download. chroma squad gaga. chroma squad 32 bits. chroma squad pc review. chroma squad wikia. chroma squad download 2019. download chroma squad mod apk. chroma squad rider path. chroma squad music. chroma squad level editor. chroma squad apk br. chroma squad apk pure. chroma squad download android. chroma squad final battle. chroma squad 1.0.89 apk. chroma squad para android. chroma squad trainer download. chroma squad difficulty. chroma squad lyrics. download chroma squad mobile. chroma squad cheat engine money. chroma squad how to use skills. chroma squad forum. chroma squad humble bundle. chroma squad ign. chroma squad durée de vie. chroma squad patch. chroma squad references. chroma squad vita. chroma squad change name. chroma squad 3. chroma squad tammy. chroma squad apk free. chroma squad metacritic. chroma squad download pc gratis. chroma squad android free. chroma squad save editor. chroma squad apk here. chroma squad kill tammy. chroma squad para pc. chroma squad dr soap. chroma squad how to do finishing move. chroma squad android review. chroma squad full apk. chroma squad cerebro or tammy. chroma squad ps4. chroma squad apk download free. chroma squad an old friend. chroma squad unlockables Change Log v1.051 - Hot fix!: - Fixed a bug that occasionally caused Tutorial Episode not to finish animation.- Fixed a bug on the "We Can Do This" Mecha power for the last episode.- Fixed Weapon Teamwork attack against objects, like Door.. Change Log v0.96 [awesome cutscenes and more...]: And here it comes. Another Change Log yay \o/This time we had some NPC / monsters AI updates and some Rider skills hot fixes.Undo Movement feature was unfortunately cut~Some episodes are more polished and rebalanced now so we hope the overall experience will be more fluid.The 1st episode for season 5 was completely redone, wanna check that out? ;)There are also a lot bug fixes and new frames imported.And now the Cutscens for Mecha and Henshin have some new awesome audio!- Many fixes on Maps- AI double move when target is too far and not in skill range;- Driver Mode with proper explosions- 6th Ranger morph fix; - Minion Assassin shader fix.- Deselecting a movement skill doesn't block movement cells- Checked and improved on all episodes that have a solo ranger to avoid difficulty spikes- Fixed Chromatize Audience on Season 5 Side 2 (Codes 4 and 5)- Tengu Boss Fight balanced (Assassinate still not doing proper damage and Poison not doing Slow)- Fixed Morphin Audiences on Season 5- Fixed Director`s Instructions on Season5 Side4 Code5- Remade Director`s Instructions on Season2 Episode1 Codes 1 and 2- Survive encounter rebalanced on Season4 Finale (All Codes)- Fixed Season4 Side3 first encounter being way more difficult than intended- Fixed zombie episode being kinda broken on Season2- Fixed Director`s Instructions on Season2 Side3 CodeX- Rider Episodes Audience First Pass- fix on marketing screen that would try to load an old random action- Damage preview for melee, teamwork, weapons, weapon teamwork, and all damage skills- No Undo Button anymore- Preview on Weapons Teamwork- Completely redone Season5 Episode1 with new encounter- Set all Random Marketing Actions to trigger on the correct seasons- Melee Teamwork with feedback- Fix helmet on lead- Cutscens Mecha and Henshin with new audio- Fix on Heal Director's Instructions- AnimateCharacter with empty string now holds on last frame;- L.G. milestone imported;- Minions Assassins with correct dodge when using smoke (fixed #800);- Junkstein and Punkpin animation sync- TIger Stance duration fix- Elite, Assassin, Tank and Melee minoins attack reimported fro correct hit frame;- Some initial dodge, counter and critical pass on enemies.- 6th Ranger Morphed Entrances fixed on Season 5- Provoke range increased from 4 to 7- BattleMessage adjustments on 6th Ranger and Minion Elite. New patch available! v1.073: We patched our Unity version and rebuilt the game, now there's a new patch available to download that would fix grey screen / resolution bug that some of you were experiencing.Sorry for the time, we spent too much time thinking it would be something in our project but it was just beyond our hands to fix. We had a problem with the new 5.2 version of Unity. Sorry guys and girls :/Thank you for your awesome feedback on it.Keep on Chromatizing!. First patch for "Director's Cut" version is live!: Hi everyone,Thank you for all the love and support you've given us since we released the "Director's Cut" super-patch! Also, thanks for the patience - we know there are still bugs to be fixed, and we are working on it. We've seen your reports in our bug report system, as well as on the forums, reddit and even Twitter. Thank you for helping in making this game better! :)Today we are addressing most of the things you've reported, but there's still work left to do.Especially, I'd like to talk about two things.1) If you are on Mac or Linux and have been having problems launching the game, we figured out why - it's actually a Steam patch problem related to us renaming the executable. That's why we were having it work for some people but not work for others.**TO FIX THIS ISSUE**- Go to your Library, and right-click "Chroma Squad";- Select "Properties";- Select the "Local Files" tab;- Select the option "Browse Local Files";- Now, on the game folder, right click "chromasquad";- Select the "Get Info" option;- Open the folder Contents\MacOS;- Rename the file "mac2" to "chromasquad";Please let us know if this solves the issue for you.2) If you are experiencing a freeze on the final boss (please avoid spoilers and don't mention the name of the boss on the comments), we have fixed an issue on that fight, but we have failed to reproduce some of the cases that you have reported - we've played this fight over 20 times and it seems perfectly stable on our machines now.Please let us know if the freeze still occurs for you. If it does, send us a report with your email through the in-game system. We might ask you for your save game file to try and catch this elusive issue.That's it for today :)Cheers,~Mark**Patch Notes**Fixed an issue where multiple pop-ups would stack on top of each other;Fixed an issue where changing resolution in-game would freeze the game;Fixed an issue where NG++ Bosses had more health and damage than intended;Fixed an issue with Cloud Saving on MacOS;Fixed an issue with camera movement not working properly with the mouse;Fixed an issue where the game would rarely crash when launching the last episode of Season 5;Fixed an issue where some gamepad labels would show up when playing with the mouse;Fixed an issue where the mouse cursor would disappear if you used a touch-screen-enabled PC; Fixed an issue where some Achievements were not working on Steam;Fixed an issue where the Chromatize button label would disappear after failing an episode;Fixed an issue where the final boss would freeze on its second transformation;Fixed an issue where trying to Resume a paused Mecha Fight would result in the game freezing;Fixed an issue where the Options menu would not close on the Studio screen;Fixed the "Save My Telly" and "Episodes Hero" achievements;Fixed an issue where the game would rarely crash on the final Mecha Fight;Fixed an issue where you could skip an episode in Season 5;Fixed several other minor bugs;. MacOS keyboard input - Update v1.075: Hello guys and girls This is an update we've been working hard to bring for you. And it's here now! We've fixed the issue on MacOS that some users couldn't write text on input fields. It' was out of our hand for some time, because it was a problem with a plugin that we use in the game, now it's fixed. yay o/***** Change Log v1.075 *****- Fixed all passive atributes that actors had, such as Shop Discount, Global Audience, and some others.- Fixed issue on MacOS that some users couldn't write text on input fields. Problem with a plugin that we use in the game, now it's fixed.- Optimization through the whole game- Updated sprite rendering and animation scripts- A lot of small bug fixes*****We've been working really hard lately on porting the game for new consoles and making new partnerships to bring more quality for you.Cheers!. Steam Workshop: Episode Editor BETA now available!: Hey everyone,Today is a very exciting day! Remember when, way back in 2013, Chroma Squad almost reached our Kickstarter stretch goal for an Episode Editor?Back then I was just a backer like you. A few months later, I was brought on board to help the Behold Studios team in making this dream come true! Slowly, throughout the years, we kept improving the game, surprised and motivated by how much love it got from you, our fans.You never forgot about Chroma Squad, so neither did we! Last year we saw the “Director’s Cut” free update, with lots of much-requested features such as the New Game+ and controller support. And today we are officially releasing the Beta version of our Episode Editor!What can you do?. Change Log v1.03 - Community Feedback Patch: Launch was a really inspiring and humbling experience. Thank you for all your love! We are listening to all of your criticism and suggestions, as well as the bug reports. Keep them coming, let’s make an even greater game together ♥Bug Fixes:- Fixed an issue where minions on the final battle could lock the game;- Other minor fixes on final boss fight;- Fixed various Director’s Instructions that were not working properly, including attack with Tammy and Destroy Sprouts/Mines/Portals;- Fixed Mecha Items defaulting to starting equipment on Load Game;- Fixed End Game achievements not triggering;- Some fixes on status effects;- Inanimate objects should no longer dodge your attacks;- Missing skill tooltip fixed on a certain space hero;- Fixed a bug where the game could freeze when using a Finishing Move;- Fixed Mohawk’s not animating properly on first encounter;- Fixed an issue where the game could freeze if you counter a charmed character;- Fixed Huengel status sprites;- Fixed an issue where in rare cases an stationary object could dodge your attack;- Weapon;- Fixed Item Comparison not showing the correct value for Weapons;- Fixed being able to craft infinite tier 1 materials by double-clicking;- Fixed Crafting getting the wrong amount of random properties;- Fixed freezing issue on special Kickstarter episode;- Fixed Scout's "Shockwave" skill showing the wrong Range;- Fixed Jay’s "Debug" Skill duration being 3 turns instead of 1;Skills:- Multishot damage multiplier increased from 0.7 to 0.85;Items:- A new Legendary helmet is available to craft on the endgame;Monsters:- Boxing Box "Super Punch" can now miss;- Transitmancer's "Yellow Light" buff duration decreased from 3 to 1;- Red Samurai HP increased from 500 to 800;- C-Shark AI adjusted to spread out aggro more evenly among the team;- C-Shark attack now has Knockback of 2 tiles;- Added the "Armored" description to the tutorial minions on part2 of the tutorial;- Removed the "Armored" description from Fat Alien;Art:- Changes on jump animations of some enemies;- Some effects and animation improvement on some Boss skills;Audio:- Sword sound fixed from a guest hero;Story:- Much Doge, very removed;- Too much hatin’ for Barrel Man’s rollin’: removed;- Doubled the amount of random tweets in the game based on real tweets from the game’s launch. Can you spot your positve/negative comments in the game now? :)- Dialogue adjustments on Transitmancer final encounter;- We’ve read through The Wulcan Story dialogue again. It’s very nice. ¯\_(ツ)_/¯. ChangeLog v1.0 - Chroma Squad is out for Kickstarter backers: Yeah! Chroma Squad is out for Kickstarter backers! yay \o/Every backer deserves to play the game right now!!!!!!So if you're a Kickstarter backer check your email!Also the version 1.0 was finally uploaded to Steam! Have fun! We are restarting the ChangeLog history so you might find a pretty empty ChangeLog now moved to the bottom of the screen.Since we have no info on Change Log v1.0, I'll tell you some of the latest changes we've made for this build.- Fix on the HUD messages- Mecha with Difficulty Level - Different endings…- Last episode updated- New portals + script- Fixes on all Weak bosses AI- Minion rebalance- Episode fixes- Animation fixes - Weekly Random Marketing Action is now based on the contract- Henshin Cinematic layer updated- Monsters, Minion Healer and Bosses rebalancedOh, btw... There is also some quick fix on Transitmancer damage (increased) on Change Log v1.01. But it was just this fix, so i'll put it all together :PThe game's official release will be on April 30th. So this is what we've been doing...: Hey guys and girls. I'm sorry for the lack of updates lately. So this is what we've been doing...We're working really hard on porting the game for new platforms yay o/In the future you'll be able to play Chroma Squad on different platforms we've already announced and be ready for some surprises on the way:We're also polishing some features like upgrading the Mecha Fights and Audience Bar for a better player experience. All the best for the best supporters ever! But don't worry! We're also fixing all the bugs we can get our hands on! Those little troublemakers will get what they deserve.We're also on a very very veeeery experimental moment with a little something we're trying to do for you... It's a very early prototype. But in the future you'll get more news about it so get ready to Chromatize even more!
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